Tekika
https://www.tekika.io/
Telos EVMNext.jsReactTypeScriptNode.js+5 more
Tekika Adventure
Evolving an On-Chain NFT Questing Ecosystem

Project Overview
Transforming vision into reality
Client Information
Organization
Tekika
Website
www.tekika.io/Project Timeline
Start Date
January 2024
Completion
May 2025
Duration
16 months
Project Overview
A comprehensive case study detailing ChainScore Labs' development partnership with Tekika Adventure across two seasons. We built the foundational Season 1 platform and engineered the advanced Season 2 ecosystem on Telos, featuring evolving NFTs, multi-faceted questing (Social, DeFi, GameFi), deep partner integrations (20+), a sophisticated multi-token economy ($TLOS, Partner Tokens, XP, Tickets), and an immersive narrative journey, culminating in a 30k NFT mint capacity campaign.
INTRODUCTION
The Challenges of Web3 Adoption
Despite the promise of Web3, adoption has been hindered by poor user experiences, fragmented ecosystems, and limited engagement models. Tekika Adventure set out to address these challenges by creating an immersive, rewarding, and interconnected Web3 platform. We saw an opportunity to showcase the real potential of Web3 by building a platform that was both deeply engaging for users and deeply integrated with the broader ecosystem. This case study details how ChainScore Labs partnered with Tekika Adventure, supported by the Telos Foundation, to build this innovative NFT-based questing platform across two distinct seasons. Season 1 established the core model, while Season 2 dramatically expanded the vision into a complex, engaging ecosystem. Tekika's Season 2 represented a major leap forward not just for the project, but for the entire Telos ecosystem. It demonstrated the power of our technology to support truly groundbreaking Web3 experiences.
SEASON-1
Season 1 - Laying the Groundwork
Season 1 focused on launching the initial Tekika NFT collection and validating the fundamental concept of NFT-gated questing. ChainScore Labs delivered a streamlined platform providing essential functionalities.
- Objective 1: Securely onboard early adopters via wallet connection.
- Objective 2: Verify S1 NFT ownership to grant platform access.
- Objective 3: Implement a basic task system for initial engagement.
- Objective 4: Introduce foundational narrative elements.
- Objective 5: Test a simple reward distribution mechanism.
Season 1 Overview
SEASON2-OVERVIEW
Season 2 - Engineering the Ecosystem
Building upon the S1 foundation, Season 2 aimed for a significantly more immersive and sustainable experience. ChainScore Labs architected and implemented a sophisticated platform with multiple interconnected systems to support a large-scale mint (30k capacity) and long-term engagement.
- Goal 1: Introduce evolving NFTs with deep visual customization.
- Goal 2: Develop multi-faceted questing (Social, DeFi, GameFi).
- Goal 3: Integrate 20+ partners with dedicated reward pools.
- Goal 4: Implement a dynamic multi-token economy ($TLOS, Partner Tokens, XP, Tickets).
- Goal 5: Deliver a rich, integrated narrative experience.
- Goal 6: Ensure platform scalability, robustness, and intuitive UX.

Season 2 Overview
ONBOARDING
Seamless Web3 Onboarding
We significantly enhanced the onboarding process. Integration with thirdweb provided robust multi-wallet support, while secure message signing streamlined login. Comprehensive account linking unified the user's Web2 and Web3 identity, offering XP rewards for connecting Discord, X/Twitter, and verifying email, fostering a more complete user profile.
- Multi-Wallet Flexibility: Support for MetaMask, Rabby Wallet (Installed), WalletConnect, and Safe via thirdweb.
- Enhanced Security: Secure SiWE (Sign-In with Ethereum) message signing for login, verifying wallet ownership without transaction approvals.
- Unified Account Linking: Connect X/Twitter, Discord accounts, and verify Email address.
- Onboarding Incentives: XP rewards provided for linking external accounts (e.g., 500 XP for Discord shown).
4+
Wallets Supported (S2)
Via thirdweb integration
3
Account Linking Options
X/Twitter, Discord, Email
Secure Signing
Login Method
SiWE Standard

Wallet Sign In Prompt
EVOLVING-NFTS
Pioneering Evolving NFTs
Deep Dive into the Evolving NFT Innovation
One of Tekika's most groundbreaking innovations was the introduction of evolving NFTs in Season 2. We wanted to take NFTs beyond static collectibles and make them a dynamic, integral part of the user's journey. Evolving NFTs allowed us to do that in a really powerful way. Users could significantly alter their avatar's appearance by equipping items found or earned through quests. Each item had its own unique artwork, lore, rarity, and stats that directly impacted gameplay. Evolving NFTs added this whole new layer of personalization and progression. It made avatar feel like a real reflection of my journey and achievements in the game. Implementing evolving NFTs required significant technical innovation. We had to develop a complex system to manage the base NFT traits, equipment slots, and stat calculations. Ensuring this all worked smoothly on-chain while preserving the speed and affordability of the Telos EVM was a major challenge. But the end result was a truly groundbreaking use case for NFT technology.
- Objective: Introduce evolving NFTs with deep visual customization.
- Stakeholder Quotes: Stakeholder quotes highlighting the importance of evolving NFTs.
- Telos Context: How Telos EVM supports evolving NFTs and their utility.
NFT-CUSTOMIZATION
NFT Customization & Equipment
Personalizing the Avatar
Introduced a deep character customization system centered around the Tekika NFTs. Users could view detailed base traits and rarities, and significantly alter their avatar's appearance by equipping items found or earned through quests. This system added layers of personalization and visual progression.
- Base Trait Management: Display of core NFT traits like Background, Eyes, Hair, Clothing, Mouth with associated rarities.
- Modular Equipment Slots: Multiple slots available for customization (Helmet, Mask, Ear Piece, Back shown).
- Rich Item Details: Each equipment item featured unique artwork, descriptive lore, rarity classification (e.g., Common), and specific drop rates (e.g., 7%).
- Inventory & Equipping: Intuitive interface to view owned equipment and apply/remove items using Equip/Unequip/Save functions.

Barbarian Epsilon Mask Details Modal
4+
Customization Slots
Visible equipment slots
Multiple
Item Rarity Tiers
e.g., Common, likely others
High
Detail Levels
Includes Art, Lore, Rarity, Drop Rate
NARRATIVE
Storytelling and Progression
Unfolding the Tekika Universe
The Season 2 platform deeply integrated storytelling. The overarching narrative unfolded across three distinct 'Books' - "The Augmented", "Do Your Homework", and "Across the Planes". Access to these story arcs was gated by user progression (likely XP thresholds), weaving the lore directly into the player's journey and rewarding sustained engagement. Lore was also embedded contextually in item descriptions and faction introductions.
Interface showing the three Narrative Books
QUEST-ENGINE
Multi-Faceted Questing Engine
Driving Engagement Across Diverse Activities
A core pillar of Season 2 was its sophisticated questing engine, designed to cater to various user interests and drive daily interaction. Quests were categorized into Social, GameFi, and DeFi types.
DAILY-XP
Engagement Loop
To incentivize consistent platform usage, we implemented the 'Collect Your Daily XP' system. Users earned escalating XP rewards for logging in consecutively over a 7-day cycle, providing a simple yet effective daily engagement loop.
- Mechanic: Daily check-in reward system.
- Progression: Escalating XP rewards from Day 1 to Day 7.
- Reward Range: 50 XP (Day 1) up to 1000 XP (Day 7).
- Total Weekly Potential: 2700 XP from completing a full 7-day cycle.
1000 XP
Max Daily XP
Day 7 Reward
7 Days
Cycle Length

Daily Lumara Login Reward Interface
SOCIAL-QUESTS
Social Quests
Leveraging the Twitter API, we implemented social quests that required verifiable actions. This ensured genuine engagement rather than just click-throughs. Tasks included following specific accounts, liking, and retweeting designated posts, each granting varying XP rewards.
- Verification: Utilized X/Twitter API for confirming actions.
- Task Examples: Follow @partner, Like Tweet X, Retweet Announcement Y.
- Reward Structure: Variable XP based on task type/importance (e.g., 200 XP to 5000 XP).
- Integration Partners: Included Tekika accounts, partner accounts (e.g., QUDO, Telos), and ecosystem projects.
API
Verification Method
Follow, Like, Retweet
Action Types


Interface showing Social Quests (Follows)
PARTNER-ECOSYSTEM
Partner Integration
A cornerstone of S2 was the deep integration of over 20 ecosystem partners, primarily DeFi protocols. We developed a tiered system where partners contributed to dedicated reward pools. Users engaged with partner-specific quests (e.g., performing swaps, providing liquidity - specifics depend on partner integration), earning XP that contributed towards their share of that partner's token rewards at the end of the season. This drove targeted engagement to partner platforms.
- Partner Count: 20+ integrated DeFi, GameFi, and ecosystem partners.
- Tiered Structure: Partners grouped into tiers with corresponding reward pool values (e.g., Tier 1: $5,000, Tier 3: $1,000 shown).
- Dedicated Partner Hubs: Sections showcasing each partner, their offering, and links to their specific quests.
- Partner-Specific XP: Users earned XP tracked *per partner*, determining their share of that partner's token pool.
- End-of-Season Payout: Partner token rewards calculated and distributed based on accumulated partner-XP.
20+
Partners Integrated
2
Reward Tiers Shown
Partner Tokens
Reward Type


DeFi Partner Pools interface showing Tiers and XP progress
REWARDS-ECONOMY
Multi-Layered Reward Economy
Incentivizing Participation and Progression
Tekika featured a complex economy with multiple reward streams designed to incentivize diverse activities and sustained engagement.
XP-SYSTEM
Experience Points (XP)
XP served as the core progression metric. Earned through nearly all platform interactions (quests, daily logins, referrals, social actions), XP likely gated access to narrative books, influenced reward shares, and potentially unlocked higher tiers of activities or cosmetic rewards.
- Role: Primary progression and engagement metric.
- Earning Methods: Quests (Social, DeFi, GameFi), Daily Lumara, Referrals, Claims, Store Purchases (XP Packs).
- Utility: Gating narrative content, influencing reward shares, potential future unlocks.
- Visualization: Displayed prominently on dashboard, progress bars (e.g., 'Progress to next accessory').

Profile showing total XP and progress bar
REWARD-POOL
Dynamic Prize Pool
A major incentive was the dynamic $TLOS prize pool. This pool grew based on external factors (stated as $6.00 per new mint). We implemented clear data visualizations showing the pool's current value and growth. A dedicated claim module allowed users to withdraw their earned share periodically during defined monthly cycles, complete with claim history and social sharing ('Flex') features that awarded bonus XP.
- Funding Mechanic: Grew dynamically (e.g., $6.00 per new S2 mint).
- Visualization: Line graph showing growth, circular gauge showing current total ($91,860 example).
- Claim System: Module for users to claim earned shares during monthly periods.
- Claim History: Tracked claimed amounts and dates.
- Social Integration: 'Flex your telos claim' button provided bonus XP for sharing.
$6 / Mint
Growth Factor
Example contribution rate
Monthly Cycles
Claim Periodicity
1000 XP
Flex Reward

Dashboard showing $TLOS Prize Pool visualization and growth chart
PARTNER-TOKENS
Partner Token Rewards
Distinct from the $TLOS pool, users earned shares of specific partner tokens. By completing quests tied to a particular partner (e.g., Swapsicle quests), users accumulated XP *for that partner*. At the end of the season, ChainScore Labs' backend system calculated each user's proportional share of each partner's dedicated token pool based on this specific XP.
- Reward Type: Various partner tokens (e.g., $ICE for Swapsicle).
- Earning Mechanic: Accumulating partner-specific XP via dedicated quests.
- Calculation: Proportional share based on individual partner-XP vs total partner-XP earned by all users.
- Distribution: Calculated and likely distributed post-season.

Partner pools showing XP accumulation per partner
TICKET-STORE
In-Platform Store
Season 2 introduced 'Tickets' as an in-platform currency. Users earned tickets through specific actions like completing on-chain quests or performing swaps (e.g., 'every 10 swaps'). These tickets could then be redeemed in the dedicated Tekika Store for exclusive items, including limited-edition cosmetic wearables (like Caps) and XP boost packs.
- Currency Name: Tickets.
- Earning Methods: Completing specific quests, performing certain actions (e.g., swaps).
- Redemption Hub: Dedicated 'Tekika Store' section.
- Redeemable Items: Limited cosmetic items (e.g., Cap with 5 units left), XP Packs (10k, 50k).

Tekika Store interface showing tickets and redeemable items
SOCIAL-FEATURES
Community Growth & Social Features
Fostering Virality and User Connection
Beyond quests, Season 2 incorporated features specifically designed to foster community growth and social interaction.
REFERRAL-SYSTEM
Referral Program
A robust referral system was implemented to incentivize user acquisition. Each user received a unique referral code. When a new user signed up using a code, both the referrer and the referee received significant XP bonuses. Integration with X/Twitter allowed for easy sharing of referral codes.
- Mechanic: Unique referral codes per user.
- Referrer Reward: Significant XP bonus (e.g., 20,000 XP).
- Referee Reward: Starting XP bonus (e.g., 2,000 XP).
- Tracking: Dashboard displayed number of referrals and earned XP.
- Sharing: Integrated 'Tweet' button for easy code sharing on X/Twitter.

Referral system section with unique code
20,000
Referrer XP
2,000
Referee XP
PROFILE-MANAGEMENT
User Profile & Dashboard
The user profile served as a central hub, aggregating all relevant information: NFT visual with equipped items, base traits, XP balance, $TLOS balance, Ticket count, narrative book progression, connected accounts status, completed quests overview, and referral system performance. This provided users with a clear overview of their status and progress within the Tekika ecosystem.
- Data Aggregation: Consolidated view of all key user stats and progress.
- NFT Representation: Visual display of customized avatar.
- Progression Tracking: XP, Narrative Books, Quests.
- Account Status: Connected Wallets & Socials.
- Referral Performance: Tracked referrals and earned XP.

Comprehensive User Profile Dashboard
MARKETPLACE-INTEGRATION
NFT Marketplace Integration
To support secondary market trading, the platform acknowledged and potentially linked to the Tekika S2 collection on Rarible. The description highlighted that NFTs carried XP traits which contributed to the holder's $TLOS reward share on the Tekika platform itself, adding on-platform utility that could influence market value.
- Marketplace: Rarible integration/recognition.
- Functionality: Facilitating secondary sales and purchases.
- Utility Link: NFT XP traits directly impacted platform rewards ($TLOS share).

Tekika S2 collection on Rarible marketplace
Technology Stack & Architecture
Building a Scalable and Robust Platform
- Frontend: Next.js & React with TypeScript for a performant, type-safe user interface.
- Backend: Node.js for efficient server-side logic and API management.
- Database: PostgreSQL for reliable relational data storage (user profiles, quest status, rewards).
- Blockchain Interaction: ethers.js for core contract interactions; thirdweb SDK for enhanced wallet connectivity and potentially simplified contract calls.
- Blockchain: Targeted Telos EVM for low fees and fast transactions.
- NFT Standard: ERC721 for unique avatar representation.
- API Integrations: Managed connections to Twitter API, potentially partner APIs, and blockchain explorers.
- Deployment: Vercel utilized for seamless frontend deployment and hosting.
- Architecture: Modular design allowing for scalable addition of quests, partners, and features. Background job queues likely used for reward calculations and asynchronous tasks.
Metrics
Transforming the Web3 Landscape
30,000+
New Users Onboarded
2,000,000+
Quests Completed
$250,000+
$TLOS Rewarded
10M+
Transaction Volume
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